Check out 29 Fresh Game Cards from Magic's Teenage Mutant Ninja Turtles Expansion (Featuring a Commander Precon Deck!)
Everyone's favorite pizza-loving heroes are making their way to Magic: The Gathering. The well-known TCG's publisher, the game's creators, announced a highly anticipated Teenage Mutant Ninja Turtles expansion at a special event hosted at New York Comic Con. Is this a exciting new set or simply another crossover cash grab? Let you be the judge.
Take a look below at everything announced from the Magic x Teenage Mutant Ninja Turtles collaboration, along with some useful background. Everything listed below releases on March 6, 2026, with one exception — a special Pizza Bundle drops a few weeks later on March 27.
MTG x TMNT: Core Set Reveals
Before diving into the many unique products and bundles available, we’ll examine at the full lineup from the core Teenage Mutant Ninja Turtles expansion that were revealed by the developers. Standard booster packs for the set are priced at $6.99 per pack, while Collector Boosters are priced at $37.99 per pack.
Let’s explore a few surprising features. First, there's a new mechanic named Sneak Attack, which is a riff on the pre-existing Ninjutsu, where players can play powerful creatures into the game field when an attacking creature isn’t blocked. The key change here is that this new ability can apply to non-creature spells as well. Wizards also took the opportunity to clean up the mechanic a bit (Sneak counts as playing a spell, as opposed to the older mechanic). The original ability isn't going away, but chances are players will encounter the new mechanic in future sets from now on.
Should we go back to Kamigawa, it’s possible we’d use the original ability because that plane is it originated and it is iconic of that world,” an experienced game designer stated. “However on other planes, because the rules are cleaner and Sneak is what's going to be in standard, it’s probable that we'd use Sneak.”
Another version of the leader Turtle, Sewer Samurai card, is one of four special cards with special art created exclusively for the set by Teenage Mutant Ninja Turtles original artist the co-creator.
Additionally, if you're shocked by the rules text on Turtles Forever, which lets you play cards that aren't in your deck, so was I. Yet as per the developers, it’s now a legal card in every format of Magic.
In any case, below are the highly unusual full-art lands from the TMNT set:
Following the company’s existing guidelines, all these cards are fully legal in Magic’s Standard play. The designers say they were careful to make sure the cards and mechanics meshed well with current Standard expansions like Edge of Eternities.
“I led the development for over a year and we were aware it was going to be in standard and which sets were going to be near it in standard,” the designer says. “Our goal was to make sure that they work well with certain expansions like Edge of Eternities.”
For example, each of TMNT and Edge of Eternities include a blue-red archetype focused on artifact cards.
“They mesh together to offer the components for a enjoyable Standard deck,” he added.
Commander Deck: Turtle Power!
Following a decision to design any Commander precons for the Spider-Man set and the forthcoming Avatar: The Last Airbender expansions, the company is changing direction with Teenage Mutant Ninja Turtles. This time it’s just a single precon, but it includes six distinct legendary creatures who could work as your commander depending on how you pair them (five of the cards include a unique Partner mechanic named “Character Select” that allows starting with two commanders in the command area instead of only one). Check them out below:
The Turtle Power precon is priced at $69.99, although that could easily go up due to popularity. Wizards indicated that it contains 43 new cards altogether, which translates to an extra 37 TMNT-themed cards in addition to the six legendary commanders pictured above. (Calculating roughly, this suggests about 20 reprints if we estimate the precon includes 37 land cards.)
What will the TMNT version of the iconic Sol Ring appear? We’ll just have to wait and see.
TMNT Bundle (Regular)
Typically, Wizards is selling a bundle. It costs $69.99 and includes the following:
- Nine Standard Boosters
- 15 Traditional foil land cards
- Fifteen Non-foil basic lands
- Two helper cards
- One Traditional foil promotional card
- One Large life tracker
- 1 Card-storage box
Pizza Bundle
Here’s a unique concept for the Teenage Mutant Ninja Turtles set, mostly in that it comes in what looks like a pizza delivery box. Each pizza-themed bundle is priced at $99.99 and comes with the items below:
- Nine Play Boosters
- One Collector Booster
- Twenty-five Regular pizza-themed lands
- 5 Traditional foil pizza-themed lands
- 2 Traditional foil Pizza Bundle promo cards
- Two helper cards
- 1 Oversized life tracker
- One storage box
If you’re wondering what a “Pizza Bundle promo card” means, it’s essentially a reprint of an older card featuring all-new Turtle-themed art. Wizards revealed an example for the popular Magic card Dark Ritual featuring art of Splinter sprinkling black licorice pieces on a pizza slice. There are six distinct pizza promos available.
This special bundle launches a couple of weeks later than the core set on March 27, 2026.
Draft Bundle
This unique product is designed for a four-person draft and costs $119.99. That will get you:
- 12 Standard Boosters (ideal for a group of four to play draft)
- 1 Premium Booster (aka, the reward for winning)
- 90 Non-foil basic lands (for building your draft deck)
- 10 Non-foil double-sided tokens
- 1 Draft insert (a single-page instruction sheet to drafting the set)
Turtle Team-Up
Lastly, Wizards are doing something new with Teenage Mutant Ninja Turtles as part of its continued initiative to create Magic products aimed at new players. Here, the cooperative set is a special set of prebuilt decks that let you and a friend join forces against a “Boss” deck that plays automatically.
The concept here that every Boss card gives special abilities to the creatures contained in the boss deck. The Boss automatically plays one other card each turn, and players begin fighting {one Boss|